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What it is

A Persona Report creates a deep, actionable persona profile based on the interview. It synthesizes the respondent’s characteristics, motivations, pain points, and behaviors into a strategic persona that guides product development and marketing decisions.

Methodology

  • Persona synthesis: Combines demographics, context, and behavioral patterns
  • Jobs-to-be-Done integration: Identifies core jobs within the persona context
  • Motivation analysis: Deep dive into what drives user behavior
  • Pain point mapping: Identifies frustrations and their impact
  • Behavioral patterns: Documents workarounds and actual usage behaviors
  • Ideal solution vision: Describes the perfect solution from the user’s perspective

Structure

The Persona report includes:
SectionDescription
Persona summaryMemorable name and overview
Demographics and BackgroundBackground and context
Core Jobs-to-be-Done (JTBD)Jobs-to-be-Done with job stories
Key Motivations and DriversPrimary drivers of behavior with quotes
Major Pain Points and FrustrationsMajor frustrations and obstacles with quotes
Behaviors and WorkaroundsActual behaviors and workarounds
The Ideal SolutionVision of the perfect product/service
SummaryKey questions answered
Example Persona report showing persona profile, motivations, pain points, and ideal solution

What you get

  • Complete persona profile: Demographics, background, and context
  • Core jobs: 2-4 major jobs the persona wants to accomplish
  • Motivations: Primary drivers of behavior (with quotes and recommendations)
  • Pain points: Major frustrations and obstacles (with quotes and solutions)
  • Behavioral insights: Actual behaviors and clever workarounds
  • Ideal solution: Vision of the perfect product/service
  • Strategic recommendations: How to serve this persona better

Best for

  • Persona development: Create detailed user personas for product teams
  • Marketing strategy: Understand what motivates and frustrates users
  • Feature prioritization: Focus on solving real pain points
  • User experience design: Design for actual behaviors, not assumptions